summaryrefslogtreecommitdiff
path: root/src/chat.c
blob: dc8fd70facd3ea9b152965464cc657eabeaa3a8a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
#include "../inc/chat.h"
#include "../inc/demo.h"
#include "../inc/huffman.h"
#include "../inc/pack.h"
#include <stdio.h>
#include <string.h>

#define GAME_MAX_CLIENTS 512
#define GAME_TICK_RATE 50

typedef struct
{
    int id;
    char name[16];
    int intname[4];
} client;

typedef struct
{
    int firsttick;
    int tick;
    client clients[GAME_MAX_CLIENTS];
} game;

void resetclients(game *g)
{
    int i;

    for (i = 0; i < GAME_MAX_CLIENTS; i++)
    {
        g->clients[i].id = -1;
        memset(g->clients[i].name, 0, 16);
        memset(g->clients[i].intname, 0, 16);
    }
}

void initgame(game *g)
{
    g->firsttick = -1;
    g->tick = -1;
    resetclients(g);
}

int ticktosecond(int firsttick, int tick)
{
    return (tick - firsttick) / GAME_TICK_RATE;
}

void gameapplytick(game *g, demotick *t)
{
    if (t->keyframe)
        g->tick = t->delta;

    if (t->innline)
        g->tick += t->delta;

    // NOTE: what does it mean if first tick is not a keyframe?
    if (g->firsttick == -1 && t->keyframe)
        g->firsttick = t->delta;
}

void gameapplysnap(game *g, demosnap *s)
{
    int i;
    demosnapitem *item;

    resetclients(g);
    for (i = 0; i < s->numitems; i++)
    {
        item = &s->items[i];
        if (item->type == 11) // TODO: 0.6 specific
        {
            g->clients[item->id].id = item->id;
            intstostr(item->data, 4, g->clients[item->id].name);
            memcpy(g->clients[item->id].intname, item->data, 16);
        }
    }
}

void gameapplydelta(game *g, demodelta *d)
{
    int i, key;
    short type, id;
    demodeltaitem *item;

    for (i = 0; i < d->numremoveditems; i++)
    {
        key = d->removeditemkeys[i];
        type = (key >> 16) & 0xffff;
        id = (key & 0xffff);

        if (type == 11) // TODO: 0.6 specific
        {
            g->clients[id].id = -1;
            memset(g->clients[id].name, 0, 16);
        }
    }
    for (i = 0; i < d->numitemdeltas; i++)
    {
        item = &d->itemdeltas[i];
        if (item->type == 11) // TODO: 0.6 specific
        {
            if (g->clients[item->id].id == -1)
            {
                g->clients[item->id].id = item->id;
                intstostr(item->data, 4, g->clients[item->id].name);
            }
            else
            {
                for (int i = 0; i < 4; i++)
                    g->clients[item->id].intname[i] += item->data[i];

                intstostr(g->clients[item->id].intname, 4, g->clients[item->id].name);
            }
        }
    }
}

void gameprintchatmessage(game *g, demomessage *m)
{
    // TODO: magic numbs
    char unpacked[1024 * 8];
    char raw[1024 * 8];
    int rawlen, n, clientid, seconds, min, sec;
    char *unpackedptr;
    char *rawptr;

    // TODO: handle error
    decompresshuff(m->data, m->datasize, (char *)unpacked, 1024 * 8);

    unpackedptr = unpacked;
    rawptr = raw;
    rawlen = 0;

    while (*unpackedptr)
    {
        n = readint(&unpackedptr);

        memcpy(rawptr, &n, 4);
        rawptr += 4;
        rawlen += 4;
    }
    *(rawptr) = 0;

    rawptr = raw;

    int id = readint(&rawptr);
    char sys = (id & 1) != 0;
    int msg = id >> 1;

    if (!sys && msg == 3)
    {
        readint(&rawptr);
        clientid = readint(&rawptr);
        seconds = ticktosecond(g->firsttick, g->tick);
        min = seconds / 60;
        sec = seconds % 60;

        if (clientid != -1)
        {
            if (g->clients[clientid].id == -1)
            {
                printf("ERROR, message from non-existent client recieved!\n");
            }
            printf("[%02d:%02d] chat: %s: %s\n", min, sec, g->clients[clientid].name, rawptr);
        }
        else
        {
            printf("[%02d:%02d] chat: *** %s\n", min, sec, rawptr);
        }
    }
}

void printchat(demo *demo)
{
    game g;
    demochunk *c;

    initgame(&g);
    for (int i = 0; i < demo->data.numchunks; i++)
    {
        c = &demo->data.chunks[i];
        switch (c->type)
        {
        case DEMOTICK:
            gameapplytick(&g, c->data.tick);
            break;
        case DEMOSNAP:
            gameapplysnap(&g, c->data.snap);
            break;
        case DEMODELTA:
            gameapplydelta(&g, c->data.delta);
            break;
        case DEMOMESSAGE:
            gameprintchatmessage(&g, c->data.message);
            break;
        default:
            printf("Error: unknown chunk found\n");
            break;
        }
    }
}